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World of Warships Customization and Hacking

Eventually I'll document how to mod and edit World of Warships files here. To start with I'm going to play around with replacing “unrealistic” camo for some ships with more historical (though not entirely historically accurate) paint schemes.

Editing permanent camouflage for individual ships

I use GIMP and the DDS plugin for this:

https://www.gimp.org/ https://code.google.com/archive/p/gimp-dds/ https://code.google.com/archive/p/gimp-normalmap/

I will use the RN cruiser Leander as an example and replace the 2017 camo that was a campaign reward from Santa's Christmas Convy.

First you need to download the resource unpacker tool, MajorRenegade has uploaded it here.

In this case I'm going to update the camo to use the same textures and colours that are defined for the premium version of the camo for the Leander.

Replacing Steven Seagal unique commander

Describe steps here.

Modifying custom models for individual ships

Some ships have custom camouflage that not only change the colours, but also have a custom or modified model file as well. If you want to use the baseline model for the ship in place of the modified model, you need to follow some additional steps.

Here I will use the example of removing the “beer can” on the top of the Kobayashi custom camo for the Roma.

First determine the location of the “normal” model in the game files, for the Roma this is located:

games/worldofwarships.1516468813.txt.gz · Last modified: 2018-01-20 12:20 by gabriel