As a follow-up to: The Atlantic’s Endorsement of Clinton, I thought I’d share the article that drew me to The Atlantic’s website in the first place about the remarkable rise of Seth Meyers to become the foremost progressive comic satirizing this year’s presidential election.
I’ve not been a huge fan of Meyers until now, he’s certainly a good performer but I’ve not been an avid SNL watcher for a long time so I missed most of his heydey. But this year he has really done an incredibly job mocking Trump in his own unique style.
Starting with this month’s tournament in Nagoya there is now an English language official web broadcast courtesy of NHK. This seems to be an experiment, so I’m hoping that they decide it’s successful. The quality of the programme is fantastic and as much as I’d like to see a bit more of the ring entering ceremonies and so on, I’m pretty impressed nonetheless.
You can check it out here, and if you’re a sumo fan who speaks English I really encourage you to!
Also, if you’re interested in more coverage, I suggest you to check out Jason’s All-Sumo channel on YouTube. He’s got great coverage of the domestic broadcasts in Japan and is just doing it because he loves the sport not to mention he seems like a nice guy!
After a few shenanigans with Rogers and Teksavvy, I managed to switch over to my cable Internet service yesterday. Thankfully the only issues were administrative. After 24 hours of service, I’m cautiously optimistic that my local segment doesn’t seem to be especially congested.
I’ve not quite cracked 100Mbps download speed in any of my tests, but I have been able to hit 98Mbps pretty consistently and I’m always hovering around 10Mbps up. My ping times seem to stay to between 10-15ms to servers hosted in the downtown Toronto core. This is up about 5-7ms from my DSL service, but I’m fortunate enough to have always had good ping times in artificial tests simply because of location and this doesn’t seem to be a showstopper. I guess I’ll know more when I get a chance to sit down and play a few online games.
Last night during the supposed peak usage period, I was only seeing a drop in download bandwidth of 3-4Mbps at worst and barely any difference in upload bandwidth at all. My latency did increase a little bit as well but never more than 5ms and most of the time it was closer to 1ms.
If this holds, then four times the bandwidth is a fair trade for not having the lowest ping on the server! I thought I’d share this in case anybody else is considering Teksavvy cable as I found it incredibly hard to find anything other than horror stories which were clearly a result of unique circumstances when I was researching the switch.
So for the first time at home I have what until relatively recently would have been viewed as LAN speed for my Internet service, and with an unlimited, and reasonably managed bandwidth policy. I’m not an abusively high user, I’ve almost always stuck inside my current cap on my DSL service, but I do appreciate that a good service provider should manage their networks during extreme congestion.
My experience with Teksavvy has been positive enough over the years, I’ve been a customer since 2006, and I’ve only ever had one provider that was better and this was back in the .com bubble days when Ottawa was crawling with technically savvy and responsive providers! So I’m giving them the benefit of the doubt that they will not do anything naughty with their traffic shaping policies. Continue reading →
I received notification that the Let’s Encrypt closed beta has started yesterday. As of this morning this domain is now running using the beta version of the client and service.
It’s looking pretty good so far, it’s a bit wonky to integrate with a site that is already running with HSTS since I don’t have a web server listening on port 80. (This is required for the verification step of certificate generation.) But thankfully the client comes bundled with a standalone webserver you can run to complete the setup.
The certs only last for 90 days (by design) and I’ll be interested to see how painful or painless the cert regeneration will be when the time comes, but otherwise it was trivial to get all of the other features I use up and running.
I have whatever the most minimal unit of Internet based notoriety might be for having originally been a bit of a naysayer on HTTP/2 due to my irrational bias against binary protocols! Well, I’m over it.
It’s good news to see that the future beginning to arrive. For a real Internet geek like me this is one of the biggest technological changes in my life!
I was having a conversation today with a colleague about API usage and why it’s a key to success when building complex systems. I tried to track down the original post from Steve Yegge regarding his thoughts from his time at Amazon and how they applied to the Google context and was a bit surprised that I couldn’t actually track down the original any longer.
For the sake of posterity I want to make sure I keep a copy rather than rely on G+, so with all credit to Mr. Yegge, here it is. Continue reading →
A while back I joined the World of Warships alpha test. Unfortunately part of the deal is that I can’t say anything about the testing prior the the beta phase that recently started, but now that the NDA is lifted, I just wanted to say that it’s been pretty fun so far. The game itself seems to be in fairly good shape considering that it’s still under heavy development.
One of the best things about closed testing games is that the community tends to be much more pleasant than the average players in most online games these days.
I’m not as much of a gamer as I once was, but these semi-realistic shooters (Wargaming also makes the popular World of Tanks game as well as the sadly less popular Warplanes game as well) are good fun and a pretty decent mix of realism and playability. This means there are plenty of departures from historical accuracy, but that doesn’t mean that there isn’t a certain sense of immersion that you get. The last time I had this much fun in a naval game was probably during one of the first few Silent Hunter games.
So far there are ships from the Japanese and US navies implemented in the game and eventually all of the major WWII navies are supposed to be implemented. Maybe I’ll see you in-game!
Since I’ve breathed a bit life back into this blog, I was playing around with using Google Fonts, deciding to use the Ubuntu font as an example. It turns out that this was a singularly unfortunate choice for testing!
There is a known issue (without an apparent resolution) which under certain circumstances can cause problems with rendering the apostrophe character. In my case I was seeing small superscript 9 characters instead of apostrophes.
There is an example of the issue appearing in a different context on the Xojo forums.
The easiest solution in my case was simply to use a different font. I wasn’t a big fan of how Ubuntu renders minuscule w anyway.
I saw this very cool animation of the shadow of Mars‘ moon Phobos passing over a dust storm. Apparently an enterprising enthusiast combed through online archives of photos taken by the Viking 1 probe back in ’76 and found this sequence. It’s kind of cool to see that people are still finding new information this much later. If you’re an astronomy nerd like I am you’ll probably find it worth checking out!